Cyberpunk 2077

Cyberpunk 2077’s 1.1 Patch (Kinda) Breaks The Game

Huge Cyberpunk 2077 patch 1.1 takes a huge leap from last year’s Hotfix 1.06. Sadly, Patch 1.1 does nothing but break the game again. According to the release notes, CD Projekt Red has improved memory usage within the game, which should mean a smoother experience overall, and that includes performance with “street traffic” and the “environmental damage system”, as well as GPU-related issues.

Most noticeably, there are quite a number of complaints about issues with Takemura, on both Twitter and the developer forums, along the lines of: “I can now not continue my playthrough as Takemura calls me and doesn’t say anything or hang up. My first playthrough and cannot continue. Any known fix?” (See the below tweet for a suggested quick fix).

Also, some folks are complaining that the fixes for the ‘Epistrophy’ mission included with v1.1 don’t work.

Perhaps most worryingly, there are also reports of Cyberpunk 2077 failing to actually run at all after the patch: “Wait what, I can’t start the game anymore after this patch, it keeps flatlining.”

And another user adds: “Same for me. It seems that [there] are quite a few with that problem. I’m reverting to 1.06.”

So, how has patch 1.1 been doing with you? Let us know in the comments section below!

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PoisonThyParty

The future is bulletproof, the aftermath is secondary.
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