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Nvidia adapts Ampere GPU for RTX 3080, proving they’re better than the Playstation 5 or Xbox Series X

From the get-go, the best way to play games are always on the PC, but Nvidia just made it even better. After managing to adapt the Ampere technology from consoles to create RTX IO, the new graphics card promises to take the load off your CPU and bring it to the SSD instead along with the graphics card for faster processing.

Nvidia Confirms RTX 3090, RTX 3080 At $699, RTX 3070 At $499

Case in point, there would be around 100 times more throughput on this one along with roughly 20x lower CPU utilization due to the higher decompression rates the GPU offers. If you look too much into it, it’s basically the same technology used in the Playstation 5 and the Xbox Series X, so what’s the point of getting a console now?

NVIDIA GeForce Ampere launch timeframe, specs, and product positioning  leak: GeForce RTX 3080 Ti, RTX 3080, and RTX 3070 to arrive in September,  others to come later - NotebookCheck.net News

It also adapted the DirectStorage API from Windows, which helps it accelerate data decompression for a smoother and clearer visual with the bulk of the load being carried by the GPU rather than the CPU. This also means that most games now can easily amp up the visual experience, that’s why there have been so many trailers of PC Games promoting the RTX from Call of Duty: Black Ops Cold War, to Fortnite, and even Minecraft.

But of course, this would mean that people would demand for SSDs with a higher bandwidth capability, with Samsung coming in to the rescue in the not-so-near future armed with a 7,000 MB/s 980 Pro SSD. With the RTX IO technology also being utilized by consoles housing AMD’s RDNA 2, it’s not far from impossible that AMD would adapt this technology too in the near future.

Nvidia chief executive Jensen Huang holds an RTX 3080.

So, which tier of this video card would you get? Are you convinced with the swap? Let us know in the comments section below!

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PoisonThyParty

The future is bulletproof, the aftermath is secondary.
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